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Post by Cid on Jul 14, 2008 22:50:51 GMT -5
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goon
Purr Member
Posts: 164
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Post by goon on Jul 15, 2008 6:39:39 GMT -5
pd > hev @tombs
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Post by Cid on Jul 15, 2008 13:05:02 GMT -5
Hexway is the metagame in tombs, but I guess Hex Eater isn't that great for stacks. I'd like to put a convert somewhere.
-Death pact on E/Rt -PD over HEV -Convert instead of Power Spike -Putrid instead of Melee, it's only up 12/30 seconds.
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Post by Cid on Jul 15, 2008 13:10:20 GMT -5
gwshack.us/49e65New edition. Convert on the mesmer will be energy intensive, but it really is completely necessary for the Tombs meta. Most of the time he won't have to use it anyway, just when we face hex-heavy teams. Also changed one axe warrior to CripSlash. Slightly modified the monk bars.
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goon
Purr Member
Posts: 164
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Post by goon on Jul 15, 2008 15:24:19 GMT -5
- An idea for the convert thing; put convert on necro instead of rotting. Tainted spreads good disease on its own imo. Mesmer bar cant handle convert. Especially if u gotta use it on recharge - Too many condition removals on monks. Do we really need that many? - Cant have both wars bring the same Conjure. Mirror ownz?
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Post by Cid on Jul 15, 2008 15:34:06 GMT -5
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