Post by Cid on Jul 18, 2008 2:59:28 GMT -5
Build copied from QuCo. They are probably terrible, but they are okay at Tombs.
gwshack.us/d5ea4
Possible Revisions:
-Put Putrid on the tainted. That would mean dropping Godspeed or the Res Sig. Definitely want the Res Sig. IMO see how Godspeed is, if it's bad then we'll put Putrid back in.
-Put Ward Melee on the Earth ele. I decided not to because there wasn't room on the bar. Foes is a lot better because you don't have to sit in it, you can't kite through. Also, grasping, eruption, and Unsteady Ground are all good warrior hate.
-Drop the Death Pact on the Earth Ele. It's supposed to be a backup hard res, but I'm not sure if we really need it.
-General changes to the Rit bar. I copied some of the skills and threw in a few others. It looks pretty solid to me, but let me know if you can think of anything better.
-Change Death Pact to Flesh on the Rit and/or Ele. Death Pact is super strong on the Rit (res with 94% energy), but it's obviously risky. Maybe run Death Pact on the rit and Flesh on the Ele. Or just run the 1 death pact on the rit and leave the ele as res sig.
-Run a WoH instead of HB? The Rit has a lot of party healing, but I'm not sure if it's enough. The HB bar is just so terrible, IMO.
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We should be able to kill shit as long as we have a good mesmer. I like this build because it's balanced and is good for pretty much every format.
Please post thoughts/comments. Yeah, I know Goon is the only one who cares. SUP GOON
gwshack.us/d5ea4
Possible Revisions:
-Put Putrid on the tainted. That would mean dropping Godspeed or the Res Sig. Definitely want the Res Sig. IMO see how Godspeed is, if it's bad then we'll put Putrid back in.
-Put Ward Melee on the Earth ele. I decided not to because there wasn't room on the bar. Foes is a lot better because you don't have to sit in it, you can't kite through. Also, grasping, eruption, and Unsteady Ground are all good warrior hate.
-Drop the Death Pact on the Earth Ele. It's supposed to be a backup hard res, but I'm not sure if we really need it.
-General changes to the Rit bar. I copied some of the skills and threw in a few others. It looks pretty solid to me, but let me know if you can think of anything better.
-Change Death Pact to Flesh on the Rit and/or Ele. Death Pact is super strong on the Rit (res with 94% energy), but it's obviously risky. Maybe run Death Pact on the rit and Flesh on the Ele. Or just run the 1 death pact on the rit and leave the ele as res sig.
-Run a WoH instead of HB? The Rit has a lot of party healing, but I'm not sure if it's enough. The HB bar is just so terrible, IMO.
---
We should be able to kill shit as long as we have a good mesmer. I like this build because it's balanced and is good for pretty much every format.
Please post thoughts/comments. Yeah, I know Goon is the only one who cares. SUP GOON